Click Button "TEST NOW" to test the games and you will be redirected either to Dropbox Link, Google Play link, or iTunes Store Link!
IMPORTANT: Removed Nextpeer because they are discontinuing their service on October 1, 2016.
Already updated to iOS10! Supports iPhone7, iPhone7 Plus and iPad Pro! You want to get your hands on the best Avoid the Circles clone out there. You have come to the right place. Download an awesome reskin of Avoid the Dots from the App Store: Avoid the Grumpy Cats
Now take a look what Avoid the Dots has to offer you. Click here to see the video!
Avoid the Dots is Rebeloper‘s newest A+ source code. It is packed with all the awesome features that you love in our source codes and even more:
As we studied the market and the needs of people, just like you, we have discovered that you want to reskin an app ASAP. You want it done yesterday :) We listened to your needs and made Avoid the Dots a super easy reskin. We have already done the hard work for you so you may focus on what you love and do best. All you have to change is 25 images, 2 sounds, 1 background music. The next – and final – step is to setup your project in the ConfigureMe.h file (Yes! in only one file). You will be ready in under 2 hours. Download the documentation and see for yourself: Download images and documentation from here!
So what is it that separates Avoid the Dots from this and that code? There are so many things I don’t know where to begin. What does it take to get your hands on an A+ source code? You either need to be a whiz with code, or you need to find and hire a programer that just so happens to cost you a lot of bucks. Not very likely. Until now because we at Rebeloper have decided to release A+ and only A+ source codes at a reasonable price. Don’t settle for less, get the best.Avoid the Dots takes your app business to the next level. It includes the latest gadgets like Fyber Ads, Chartboost Newsfeed and Vungel rich media video ads for highly viral, shareable video recordings of the gameplay.
We bring you this game with the power of the latest Cocos2D v.3 and SpriteBulider.
Avoid the Dots is always the same beautiful game on every possible device. The art looks flawlessly on retina displays, just the way it should! You won’t see any blurry, ugly images ruining your games awesome look & feel. No more!
Multiplayer games are supported by Nextpeer. Race your friends to the las man standing. Share on Facebook. The fun never stops when playing with your friends.
You have asked for it, we delivered it. We are thrilled to release Avoid the Dots with 3 hero types. Needless to say they are animated for a more engaged game experience.
This is a no-brainer to us. Colored sprites are just not enough! You need images and animations. We have included 25 pixel perfect retina images that will leave your competition behind.
We understand that a big part from your revenue comes from ads. Fyber, Vungle, AdMob, Chartboost blend in seamlessly into the games flow.Of course you have total control over the ads with a simple YES or NO. Adding ads into your game was never easier!
Keep your users in the loop. Remind them how awesome your game is with a simple notification. They are super effective and now available by default in Avoid the Dots.
We have included a Leaderboard to make your users more competitive. How many points can you gather?
Avoid the Dots follows Apples principles of discoverability. We believe that users should get access to rating your game as seamlessly and friendly as possible. Customize every aspect of rating your app with the power of iRate.
You have 5 Life Packs that you can customize as you like in the ConfigureMe.h file. Also the “No Ads” in-app purchase comes as default in all of our source codes. Some of your users will want to enjoy your game without those “pesky” ads. We know that adding in-app purchases can be a pain in the neck, so we made it super easy to set up. You will have to add only one line of code: your in-app purchase ID. That’s it, really!
Power by Chartboost the “More Games” screen may hold as many apps you wish to advertise. Edit them at your will online anytime, the changes will take effect immediately. Note: According to the new Apple Guidelines section 2.25 you should put ONLY your own games in the More apps page. Here’s what Chartboost says: “If your app is already accepted and published on the app store, there is no issue with continuing to use MoreApps as you have. If you plan to submit a new app soon, you should set MoreApps to only cross promote your own games, as promoting 3rd party games has been causing developers to face rejection notices from Apple.”
Today, Flurry Analytics is the industry standard in mobile, and provides more than 125,000 developers the business data they need to understand their audience, usage and performance. We have added 23 Events so you may exactly know what your users are doing in your game.
Setting up the code couldn’t be much easier. All is to be found in one file, only one!
All of the art will be handled by SpriteBuilder. SpriteBuilder is the first game development suite for rapidly building native iOS and Android games with Objective-C and Xcode. This is as simple as it gets as far as creating your designs. I dare you to move around a few buttons, Publish, Build & Run your project in Xcode and feel the power that has fallen into your hands. Whether youâ??re an expert developer or just getting started, SpriteBuilder will help you build top-quality games in a fraction of the time. And it’s a lot of fun! Just take a look at all the resources you need for this reskin here.
We are proud to make the best source codes on the market. By creating highly documented, A+ source codes we respect your time and save you money. We are here to provide you source codes of the highest standards. Don’t settle for less!
Rebelopers premium-class customer support is here to help you with problems at any step using Avoid the Dots.
4.0.0 – (21.09.2016)
• Updated to iOS 10 – this version will run only in Xcode 8+
3.4.0 – (08.06.2016) – CRITICAL
3.3.0 – (14.05.2016) – CRITICAL
3.2.0 – (20.04.2016) – CRITICAL
3.1.0 – (14.12.2015) – OPTIONAL
3.0.0 – (16.09.2015) – CRITICAL
2.1.0 – (07.08.2015) – CRITICAL
2.0.2 – (11.05.2015) – OPTIONAL
2.0.1 – (06.05.2015) – CRITICAL
2.0.0 – (17.04.2015) – CRITICAL
1.6
*********** 1.5
*********** 1.4. UPDATED: SpriteBuilder v.1.2 and Cocos2d v.3.2 (please, delete your app from your device, clean your project and than build and run) UPDATED: Chartboost, Vungle, RevMob, AdMob, AppLovin and Flurry SDKs to meet iOS8 requirements. Updated code for newest Chartboost SDK. Removed Test Revmob directive (needs to be set on the site from now on) Reconfigured AppDelegate.m for cleaner and faster launch *********** 1.3. – IMPORTANT BUG FIX: fixed insane memory usage because of using CCLabelTTF on scoreLabel (in gameplay); now using CCLabelBMFont; added BMFont folder and font; changed Gameplay.m file *********** 1.2. – fixed Close button position on iPad in file Options.m lines 76-77 *********** 1.1. – fixed typo in AvoidTheDotsStoreAssets.m line 48 *********** 1.0. – Initial release.
Click Button "TEST NOW" to test the games and you will be redirected either to Dropbox Link, Google Play link, or iTunes Store Link!
14 Days
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iOS 10.x
.h, .m, .swift, Layered PNG
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The Multiple App License lets you use the item in a project that will be sold.
Multiple App License is more expansive than the regular license.
Items purchased under the multiple app license must not be redistributed or resold "as-is".
What you can do:1. You can integrate the component in Unlimited projects.
2. Source code can be sublicensed/distributed as part of a larger project.
3. Cannot distribute/resold the Source Code “as-is”.
4. Commercial use allowed.
5. You can customize the Source Code.
The single app license allows the use of the purchased item in a project for either personal or commercial uses, without the payment of any further fees or charges after the initial download cost.
The Single App License gives you the right to use the purchased items within 1 project of your own or on behalf of a client (commercial, personal, or non-profit).
You or your client cannot offer the item up for resale either on its own or as part of a project.
Items purchased under a single app license must not be redistributed or resold “as-is” or as part of any other collection of files.
What you can do:1. You can integrate the component in 1 APP.
2. You can be distribute it only as a binary only (You cannot distribute Source Code).
3. Commercial use is allowed.
4. You can customize the Source Code.
Once you purchase this game, it would no longer be available for anyone else, you will be the only owner of the app and it will be removed from the Market.
It is one time purchase. Graphics assets and UI have been exclusively designed for this Game.
After your purchase our dedicated project manager will contact you in order to proceed with all the necessary steps to transfer the rights of usage of the game to you.