Click Button "TEST NOW" to test the games and you will be redirected either to Dropbox Link, Google Play link, or iTunes Store Link!
Looking for best educational app for kids? Check our new memory trainer game. This will be the best Christmas gift for your child. Bright animated game with colorful cards will take you in twisted adventures. Foster memory and concentration skills, learn new winter heroes and have fascinating time during Christmas Holidays!
- 3 difficulty modes suitable for any age;
- Ability to play with friends;
- Eye-catching Christmas graphics;
- Child-friendly navigation.
Kids Memory Trainer: Christmas Joy
To build the project you'll need registered version of Unity 3D version 2017.2.0f3 or higher.
1. Setting up Ads integration
To get up and running AdMob ads you should replace provided sample Ad Units. To do this, change these strings at Assets/Scripts/Ads/ManagerAdMob.cs:
private string InterstitialAdUnitId = "ca-app-pub-3940256099942544/1033173712";
private string BannerAdUnitId = "ca-app-pub-3940256099942544/6300978111";
private string RewardVideoAdUnitId = "ca-app-pub-3940256099942544/5224354917";
And these constants at Assets/Scripts/Constants/Constants.cs:
public static string ADMOB_BANNER_AD_UNIT_ID
{
get
{
#if UNITY_ANDROID
return "ca-app-pub-3940256099942544/6300978111";
#else
return "ca-app-pub-3940256099942544/2934735716";
#endif
}
}
public static string ADMOB_FULLSCREEN_AD_UNIT_ID
{
get
{
#if UNITY_ANDROID
return "ca-app-pub-3940256099942544/1033173712";
#else
return "ca-app-pub-3940256099942544/4411468910";
#endif
}
}
public static string ADMOB_REWARDEDVIDEO_AD_UNIT_ID
{
get
{
#if UNITY_ANDROID
return "ca-app-pub-3940256099942544/5224354917";
#else
return "ca-app-pub-3940256099942544/1712485313";
#endif
}
}
"ca-app-pub-xxx/xxx" strings should be replaced with working ones. For further assistance refer to https://developers.google.com/admob/android/quick-start
2. Unity IAP support
For Unity IAP registration & customisation process please refer to Unity documentation https://docs.unity3d.com/Manual/UnityIAP.html
Project sources already contains IAP package, so you'll need just set Google Play API Key for your application (to do this, change string 33 at Assets/Scripts/Purchasing/UnityPluginPurchase.cs) and provide Receipt Validation Keys (Window -> Unity IAP -> Receipt Validation Obfuscator)
Application already has one purchase set up (NoAds purchase), its Trading Item ID is specified at Assets/Scripts/Constants.cs:
public const string NO_ADS_TRADING_ITEM_ID = "item.noads";
You'll need to change it according to in-app id set in your Google Play or iTunes Developer console.
3. Share results customisation
To give a correct link to your application on market for user to follow after results sharing, you should set these at Assets/Scripts/Constants/Constants.cs:
public static string PLATFORM_URL
{
get
{
#if UNITY_ANDROID
return "";
#elif UNITY_IOS
return "";
#endif
}
}
these lines should look like:
public static string PLATFORM_URL
{
get
{
#if UNITY_ANDROID
return "https://play.google.com/store/apps/details?id=com.yourcomopany.yourapplication.name";
#elif UNITY_IOS
return "https://itunes.apple.com/ru/app/your-application-name/id1312814950";
#endif
}
}
Click Button "TEST NOW" to test the games and you will be redirected either to Dropbox Link, Google Play link, or iTunes Store Link!
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The Multiple App License lets you use the item in a project that will be sold.
Multiple App License is more expansive than the regular license.
Items purchased under the multiple app license must not be redistributed or resold "as-is".
What you can do:1. You can integrate the component in Unlimited projects.
2. Source code can be sublicensed/distributed as part of a larger project.
3. Cannot distribute/resold the Source Code “as-is”.
4. Commercial use allowed.
5. You can customize the Source Code.
The single app license allows the use of the purchased item in a project for either personal or commercial uses, without the payment of any further fees or charges after the initial download cost.
The Single App License gives you the right to use the purchased items within 1 project of your own or on behalf of a client (commercial, personal, or non-profit).
You or your client cannot offer the item up for resale either on its own or as part of a project.
Items purchased under a single app license must not be redistributed or resold “as-is” or as part of any other collection of files.
What you can do:1. You can integrate the component in 1 APP.
2. You can be distribute it only as a binary only (You cannot distribute Source Code).
3. Commercial use is allowed.
4. You can customize the Source Code.
Once you purchase this game, it would no longer be available for anyone else, you will be the only owner of the app and it will be removed from the Market.
It is one time purchase. Graphics assets and UI have been exclusively designed for this Game.
After your purchase our dedicated project manager will contact you in order to proceed with all the necessary steps to transfer the rights of usage of the game to you.